QUOTE (findis89 @ Jun 19 2008, 13:13)

and Ric is right again (

)
You say that like it's a surprise!

Got to say I don't like vehicles in a game unless you have, like Red Orchestra, different classes of soldier where some can drive certain vehicles. For example, in the real world you wouldn't expect the average squaddie to be able to jump into a tank and start driving, and even more silly start aiming/loading/firing, without any training.
The problem with vehicles is shown perfectly in the Battlefield games. If any c*nt can fly a plane then people spawn then run straight for the airstrips, take the planes, fanny about, don't help the cause, then get shot down or crash only for the cycle to repeat itself. And the player gets respawned quicker than the vehicles do. Plus if you have FF on, which I think all games should with automatic bans for mass TK's and reciprical damage for occasional hits which are unavoidable at times, you have people "defending" the vehicle respawn points against their own team mates.
UO (United Offensive) was probably about the best balanced vehicle game, although interestingly not a game (well, expansion) done by Infinity Ward, but Raven if my memory serves me correctly.